(Picture courtesy of Murray Lorden)
From the moment I got my hands on my first game (Asteroids for the original Playstation), I knew games were something special. This feeling only strengthened as I discoved more and more games and loved coming up with new ideas for them, and dreaming about what it would be like to make them.
In 2016 I made my first ever game project, as part of a student GameMaker competition, and ever since I've been developing my skills with design and coding, and making little projects for fun.
In 2018 I studied at AIE learning about art, design, and code and that experience really helped me find what I enjoyed doing in games.
From 2022 to 2023 I further studied design and decided to make the leap to programming and solidified my passion as a programmer with an eye for design.
To this day I still love to participate in game jams and small projects just for fun, but even when I'm not I'm usually doing something creative. I love world-building, tabletop systems design, creating fun and interesting characters and madeup mystical species, and drawing.
Hard Working
Driven
Reliable
Good Communicator
Loves Learning
Always Looking to Improve
5+ Years
Scripting for Games
Mechanics Design
Web Development
2 Years
Tool Development
Systems Design
5+ Years
Unity Game Engine
GitHub Desktop
Excel + Sheets
Adobe Photoshop
3 Years
Clip Studio
Autodesk Maya
2 Years
Adobe Illustrator
GitKraken
Hack n Plan
Trello
1 Year
Adobe Animate
5+ Years
C#
CSS
HTML
2 Years
Python
6 Months
C++
Javascript
Lua
XML
Advanced Diploma
Professional Game Development, Design
Diploma
Information Technology
Screen and Media
Visual Arts
Certificate III
Information Technology
Screen and Media